in the “The Last of Us” epilogue cutscene
Naughty Dog has released a major update for the PC version of The Last of Us Part I, and it promises to reduce overall CPU usage. This update updates the game’s texture streaming procedure and updates the user interface to accurately display VRAM usage. It also improves overall stability and fixes a known crash that could occur randomly during gameplay.
The patch also fixes an issue where DualSense and Xbox One controllers’ analog sticks failed to respond, and an issue where extraneous SFX played in both main and in-game “Options” menus. It also increases active loading to reduce load times on gameplay progression and fixes an issue with the tutorial’s user interface not displaying correctly.
The update also includes fixes for AMD RX 5700 and RX 6600 Series GPUs, Steam Deck and Epic Games Store versions. It also adjusts language used when referring to the DualSense controller’s adaptive triggers and touch pad, and corrected translations in menus for Thai, Latin American Spanish and Korean.
This update is available now on Steam, and will download the next time you launch its client. It is a great step forward for PC gamers, as it promises to improve performance and stability, as well as make the game more accessible for all types of controllers.